Angle of view (degrees) that's shown in the area of the RB3DSpace. A typical field of view for a game is about 40-50 degrees.
Syntax |
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FieldOfView( Integer ) as |
Parameters |
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Integer |
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Notes
You can provide a "zoom" effect by temporarily reducing the FieldOfView or a wide-angle effect by increasing its value. The default is 50 degrees.